Charlie Fleck, a 29-year-old aspiring videogame designer, is given the opportunity of a lifetime with a time-stopping device given to him by his friend, an eccentric Toy shop owner Gibbs.
Matt's fiance leaves him at the altar. Heartbroken, he goes on their planned Italian honeymoon alone. There he rediscovers his zest for life, food, and meets Gia who helps him find love again.
Set on a New York subway, The Dutchman centers on an encounter between a well-to-do Black man and an enchanting white woman who match wits in a sexualized game of cat and mouse that leads to a violent conclusion.